Save-data protection
Safe Keeper
Encrypted save/load utility that protects player data with hashing and encryption.
- Encrypts save data before it touches disk
- Hash-based integrity checks catch tampered save files
- Simple save/load API, no boilerplate serialization code
- Drop-in utility for protecting any existing save system

Save-data protection in Unity
Protect local player saves in Unity with encryption and hash-based integrity checks. Safe Keeper provides a save/load API for adding these protections to an existing save system. Local encryption is not a substitute for server-authoritative validation.
How does Safe Keeper protect Unity save files?
It encrypts data before writing it to disk and uses hashes to detect changed save files. These measures help protect local saves; they do not guarantee that a client-side game cannot be modified.
Need help with integration? Get in touch with your Unity version and what you are trying to build.